typedef PD3DXMATRIX (WINAPI *TD3DXMatrixRotationX)(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT Angle
);

TD3DXMatrixRotationX OldD3DXMatrixRotationX;

DllExport PD3DXMATRIX cc D3DXMatrixRotationX(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT Angle
)
{
	return OldD3DXMatrixRotationX (pOut, Angle);
}
